
I can also confirm I have hyper-v disabled. Having run PGR for a while on that now, it still runs fine without any freezes or stutters, so the issue seems to only be affecting 9, not 4. For reference, both games and emulator performance were fine the day before (Saturday 5th Nov) as I had been using it extensively without issue. Blue Archive has a stutter every 5 seconds or so from launch. Prime examples are PGR and Blue Archive in PGR, the game runs smooth for around 2-3 minutes after which brief freezes and stutters occur at increasing intervals. Essentially, I'm getting microstutters and freezes in any game I run. I'm unsure if this is an update pushed to the player that caused this, or a Windows update. Now, it's kinda unplayableĪs of yesterday (Sunday 6th Nov), LDPlayer 9 seems to be having some quite major performance issues. The game is set to run at 60fps, the emulator is setup to be a high FPS model, and prior to Sunday it ran perfectly at 60fps.

This feels like a graphical rendering issue, almost like since yesterday LD( isn't able to actually use even more than a fraction of the GPU resource available (And with a 3080, there's plenty).ĮDIT2: I've enabled the emulator framerate option, and recorded exactly what it's like on the home screen in Blue Archive:

This happens on the home screen in the emulator too - dragging an app icon for example is laggy and click interactions and screen transitions are too. Get the fastest and smoothest gaming performance with BlueStacks - the worlds most popular, safest and FREE Mobile Gaming Platform for Windows and Mac. Now, for whatever reason, games in LD9 just keep stuttering, like it's having rendering issues. Prior to Sunday, I could run LD9, have Youtube running, a browser game running and Final Fantasy XIV running and things would be fine. EDIT 3: Latest version of LD9 fixed the issues.
